Dead Theory Necromancy
I. Introduction GNS theory is dead, but this post on the history of the Forge contains an interesting tidbit: As originally conceived, the rec.games.frp.advocacy threefold was based on the traditional RPG division of responsibilities between players and referees, and was proposed as a means of examining specific decisions on the part of a referee. It recognised three distinct criteria which a referee could use to make a call one way or another: Gamism , whereby the referee makes the call which they consider makes for the best gaming challenge for the players, Dramatism , whereby the referee makes the call which they consider makes for the best dramatic story, and Simulationism , whereby the referee tries to avoid metaplot considerations and come up with the ruling which makes logical sense based on the IC assumptions of the game world. An important point of the original model is that it assumed that people are not, by and large, consistent on this point; sometimes they’d favour syste